CSC:tactics

SOURCE NOTE / REPORT / 2026-09-12

A camera change exposed a stale scene

Scene meshes must be synchronized before resetCamera triggers an immediate render.

What this supports

Paraphrase of the documented failure: a two-ball drill transitioned to one ball while an extra-ball mesh remained. The repair synchronized scene state before rendering. Historical browser checks are recorded; not newly rerun in this audit.

SOURCE PROVENANCEsoccer/docs/4231_测试与限制.md

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