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twentyfourpoints.com

A real-time multiplayer math arena, built and launched in 72 hours.

Summer 2025 · Irving, CA

ReactTypeScriptNode.jsSocket.ioSupabaseELO
Open project
Why it sits here. A complete multiplayer product, from mathematical validation to live sessions, authentication, and rankings.
07 / A pitch. A piano roll. A new perspective.STUDY IN SPACE

01 / IMPLEMENTATION & CONTRIBUTION

What the work involves

Built the React/TypeScript client, Node.js and Socket.io multiplayer backend, Supabase authentication and ELO rankings, and a custom mathematical game engine.

Technical depth

Mathematical validation algorithms and auto-balancing support competitive play. The delivery includes unit tests, migration scripts, and cross-device deployment.

02 / RESULTS

What came out of it

Launched in 72 hours. Donald’s Summer 2025 project record reports 760+ unique puzzles solved and 100% uptime during the reported launch period.

03 / SUPPORTING EVIDENCE

Follow the source

Implementation notes, project records, and supporting artifacts.

Source context & project scope

Launch time, puzzle count, and uptime are candidate-reported Summer 2025 outcomes. The uptime observation interval was not specified; it is not a current service guarantee. Puzzle counts are not user counts.

Production-ready real-time multiplayer math game launched in 72 hours, with 760+ unique puzzles solved and reported 100% uptime. Custom validation, auto-balancing, tests, migrations, authentication, and Supabase ELO rankings.

CANDIDATE · 2026-09-17
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